Tag Archives: attraction

Omaha CVB

February 24, 2017 by

This year Boys Town celebrates its 100th year. The Los Angeles Times recently ranked Boys Town’s anniversary as one of the top-10 milestones of 2017, encouraging people to visit the historic landmark and “add cultural and historical heft to your 2017 travels.”

In 1917 Father Edward J. Flanagan, a 31-year old priest, borrowed $90 to rent a boarding house to take care of troubled and neglected children here in Omaha. Since then, Boys Town has grown into an international treasure. It now helps millions of people from across the globe. It is also one of Omaha’s best-known attractions, welcoming thousands of visitors—including presidents, first ladies, sports legends, and actors—each year.  And while the celebrity of Boys Town has certainly helped put it and Omaha on the map, it is the everyday visitor who is the constant. Visitors can explore chapels and gardens, tour Father Flanagan’s home, visit his tomb at Dowd Chapel, walk through the Hall of History, and even see the world’s largest ball of stamps. That’s right—Boys Town is home to a ball of stamps that weighs more than 600 pounds (talk about selfie gold). Boys Town offers daily tours, step-on guided tours for bus groups, and interactive tours where all you need is your smartphone. QR codes are strategically placed outside Boys Town attractions; scan the codes with your phone and instantly access facts, photos, and videos at each attraction.

With the canonization process underway, the prospect of Father Flanagan being named a saint has wide-ranging implications on Boys Town’s future and on Omaha as a visitor destination. In addition to the current $1.2 billion development being planned nearby, sainthood would mean even more growth on and around the Boys Town campus. Father Flanagan’s tomb would be honored in a new structure that would need to accommodate thousands of visitors a day.  Other developments may include a museum, shops, and possibly one or more hotels. With sainthood comes enhanced international awareness of this historic campus in the middle of the country and would make it and Omaha one of the newest destinations for religious pilgrimages.

It is an exciting time for this Omaha gem that will certainly leave lasting impressions well beyond the next 100 years.

Keith Backsen is executive director of the Omaha Convention & Visitors Bureau

 

 

 

 

 

 

 

 

 

 

This article was printed in the Spring 2017 edition of B2B.

Welcome to William’s Nightmare

September 3, 2013 by
Photography by Bill Sitzmann and Mystery Manor

The entryway of the 19th-century home is cramped, musty-smelling, and dark. A thunderstorm rolls appropriately in the background. Bloodstains spatter the wallpaper, and the portrait of a resigned-looking woman hangs on the wall.

“This—” Wayne Sealy bangs the head of his ax next to the portrait “—is Greta Hall. Murdered here by her loving husband—” bang! “—William.”

Wayne, the owner of Mystery Manor, warms to his performance in Downtown Omaha’s permanent haunted house at 18th and Burt streets. He spins the house’s official yarn about William Hall, who was later murdered by Greta’s brother. “To this day, William still walks these halls with his ax, looking for a pretty gal to join him in his garden party. FOR WHICH YOU QUALIFY,” Wayne booms impressively. “Please enter through this door right here.”

296110_10150332860426939_1801025956_n

The first three rooms of Mystery Manor detail the story of William and Greta Hall, until “William” confronts guests in the flickering light of a parlor. “Dead as dreams, a new nightmare began,” the murderer intones. “Go! Behind you! Enter my nightmare.”

Nine scenes take guests through William’s torment, up and down three stories and across 6,000 square feet. Over the course of about 25 minutes, more than 30 volunteers make it their mission to deliver a good, old-fashioned Halloween scare.

A veteran actor himself, Wayne explains that a good scare consists of three stages. First is the set-up, the actor setting the scene for how guests will encounter him. Second is the approach. “Guests either approach you, or you approach them,” he says (don’t worry, actors never intentionally touch guests at Mystery Manor). The third part is, in his opinion, the most critical element of the scare and one that an inexperienced actor may neglect: the disengagement.

“Once you do what you do, it can go to crap in a second because now you’re just a man in a costume. You have to get out of Dodge,” Wayne explains. “As soon as you turn around to leave, you become eye candy.” The guest’s focus is now on the departing actor, “and now they’re all set for the next guy to come around and nail ’em.” As soon as a second actor has the attention, the first one can double-back for another scare.

308105_10150294568076939_280614510_n

But it’s not just actors in place to bring the fright. Animatronics, projections, monitors, careful lighting, and themed soundtracks round out the experience. For example, an animatronic dog jumps out to within six inches of a tight hallway in a Deliverance-themed zone. His name is Fluffy.

“We try to treat it like a rollercoaster,” says Mark Sealy, Wayne’s son and manager of Mystery Manor. “You need to have peaks and valleys.” He describes a scene with a gypsy fortuneteller. “She calms you down, she takes your hand, and she does a little fortune read. So you’re cresting the rollercoaster before plunging down again.”

“Give credit to the public,” Wayne points out. “If they’re not interacting, we’ve got nothing.” What actors can do, he says, is try to hit phobias, and the house is arrayed to touch on them all. Guests should avert their eyes in the zombie apocalypse room or suffer the consequences. A possessed circus includes a tunnel here and a back door there, enabling clowns and fortune tellers to slink around unseen until the last moment. A 60-foot slide spits guests out into a slaughterhouse. The child’s room is slowly burning. “It’s…pretty creepy,” Mark admits. “We did buy some new props this year for this room.”

Other less commercial elements add to the creepiness of the house, though the paying public may never notice them. “The building has stuff happen all the time,” Mark says as he walks down a behind-the-scenes staircase. “Every once in a while, we’ll find the teddy bears from the child’s room lined up here on the stairs. They just get put here. We think the ghost uses this almost as the house’s lost and found. If someone loses a baseball hat the night before, we’ll find it here.”

317873_10150334775231939_1992741573_n

Kind-hearted volunteers?

Mark shakes his head emphatically. “I’ve been here alone, and…that’s not it.”

And the ghost? Who is it? Because William and Greta Hall are fake, right?

Mark shares that in the late 1800s, No. 716 was actually a house of ill repute. “We do know, we have it documented, that one of the women who worked here was murdered along with her kid,” he says. “We don’t normally tell that story because it’s not very family-friendly. So that’s not the story we go off of.”

So. Say hello to “Greta” the next time you visit Mystery Manor.

Mystery Manor opens for the season on Fri., Sept. 13. For more information, visit mysterymanoromaha.org.

Just the Facts, Ma’am

  • Mystery Manor has been running for 30 years.
  • Over 100 volunteers act in the house per season.
  • Some actors have been volunteering for as long as 29 years.
  • The flow of the house hasn’t changed in 27 years.
  • Staff, including volunteers, can empty the house in less than 53 seconds for a fire drill.
  • It takes two hours a night to get all actors in makeup, including
  • prosthetics, latex, special effects makeup, and airbrushing.
  • It takes volunteers a month of bi-weekly training sessions to learn to
  • navigate the house.
  • Each of the house’s nine zones has its own exit. Only nine groups are
  • allowed in the building at a time, enabling each group to have its own exit.
  • Each group consists of no more than six people.
  • Engineers check the house annually for structural soundness. (Still, leave the heels at home. Uneven surfaces abound.)
  • In the Pharaoh’s tomb scene, hieroglyphics actually spell out insults about Mystery Manor actors.